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 SPACE GALACTIC WAR RULES

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Nox

Nox


Posts : 801
Join date : 2008-12-30

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PostSubject: SPACE GALACTIC WAR RULES   SPACE GALACTIC WAR RULES I_icon_minitimeSat Jan 10, 2009 10:50 pm

THE SAND WASPS ARE PROUD TO PRESENT THEIR NEW EXCITING SPACE PVP CHALLENGE !



Will you fight for your family, believes and life ?
Help Empire to crush the Alliance Terrorists or Rebels to reconquer the Galaxy

WEEKLY SPACE PVP EVENT



SPACE GALACTIC WAR RULES Mix_sg10




SPACE GALACTIC WAR RULES Sgw_st10


SGW PRESENTATION :

The SGW (Space Galactic War) is a weekly Europ-Chimaera space pvp event. It brings the pvp out of Deep Space,

allowing Rebels, neutral and Imperials to fight for their planet and conquer news systems.

Each week a system is set as pvp battlefield, and the global Star Map is update every Sunday. This way both faction

can see in real time how going the Space War.

Wednesday at 8 p.m (GMT : UK TIME) and Friday at 9 p.m (GMT)

Both side need to declare at Factionnal station before entering the system battlefield


SGW RULES

- To win a system a faction need to control all the cadrans. Each Faction jump to their faction controled cadran and

start to fight.

- It's a free return based pvp, each cadran is played 1round.
- Jump Cadran are locked (non combat zone) until the last free cadran is taken by the ennemy.
- Free Return.
- One cadran played each time.
- No exploit or cheating (can be a PERMANENT BAN reason).
- No Insult or Taun.
- No eject mod.
- SHIP RESTRICTION : No JSF (ETA-2) or ARC.
- Missiles allowed.
- Chaffs Allowed. Smile
- No Ganking in a locked cadran.
- All factionnal skills allowed.
- Fairplay allowed.
- Sub-components targetting allowed.
- After each pvp night the Star Map will be update.
- Favor of the Fleet Rule : The winning faction decides of the next system set as pvp battlefield for next

week.

LOCKED CADRAN EXPLANATION

SPACE GALACTIC WAR RULES Yavin12

Example of Yavin :
- Rebels will jump at FERROUS AURORA
- Imps will jump at CRIMSON FLARE
- The Start Cadran is SMUGGLER'S RUN

FERROUS AURORA and CRIMSON FLARE will be locked until SMUGGLER'S RUN will be claimed by one faction.

In case of Multiple System Cadran, players have to control all unlocked sectors to unlock the ennemy factionnal
jump.

RECENT UPDATES :

- To avoid the 20 waiting minuts we used to have in sunday event during the free return phase (fixed since a constructive discussion with imperials), I've set a time limit to return in the battle. That's mean if one side is absent to the cadran point or near him (1000-2000m) when the counter reaches 10 minutes, the faction can claim the point.

- A faction can claim the point only if 2 pilots or more are present to the point two. (To avoid any sort of misundertstanding)

- To avoid the really-boring-timer-drama, all pilots have to launch a timer macro (I'll update it asap). We'll synchronyse the timers at the beginning of the pvp event.

- When the current cadran is claimed, both side need to travel to the next. That mean a non stop run for cadrans, during two hours. I call pilots to not pre-jumping in the next cadran to avoid drama.

Note : Free Return based control cadran. Each cadran is played during 20 minutes, last man standing if both side still fight the cadran after this time.

IMPORTANT : Since it's a free return I've set the timer event to 2 hours. We'll change it last week if needed. That's mean the winning faction can reconquert a lost cadran.

SGW Point : 1 point per cadran.

Total SGW point will determine the system winner at the end of the week.
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