Sand Wasp Squadron
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Sand Wasp Squadron

The Sand wasps Forum
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  
Latest topics
» SWG LEGENDS
Guns of Icarus Online I_icon_minitimeSun Sep 09, 2018 7:42 pm by Jeff

» Discord Serveur
Guns of Icarus Online I_icon_minitimeWed Jun 21, 2017 8:10 pm by Nox

» Bonnes fetes de fin d année
Guns of Icarus Online I_icon_minitimeFri Dec 30, 2016 8:57 pm by Rendar

» Knights of the Eternal Trone
Guns of Icarus Online I_icon_minitimeFri Oct 14, 2016 4:10 am by Nox

» Star citizen gratis cette semaine
Guns of Icarus Online I_icon_minitimeSat Jul 23, 2016 1:12 pm by Nox

» FORUM - Quelques ajouts.
Guns of Icarus Online I_icon_minitimeSun May 08, 2016 11:50 pm by Nox

» Des nouvelles d'Arnox !
Guns of Icarus Online I_icon_minitimeThu May 05, 2016 11:09 pm by Rendar

» Star Citizen
Guns of Icarus Online I_icon_minitimeMon Aug 10, 2015 2:02 am by Nox

» Hello de Blairy
Guns of Icarus Online I_icon_minitimeTue Aug 04, 2015 11:33 pm by Nox

Discord

 

 Guns of Icarus Online

Go down 
4 posters
AuthorMessage
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeThu Mar 22, 2012 11:21 am



Nox Laugh Button. Do not click.


Last edited by Arnox on Thu Apr 11, 2013 3:34 pm; edited 1 time in total
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeWed Apr 03, 2013 2:04 am

MINE LAUNCHER ! https://gunsoficarus.com/community/forum/index.php/topic,546.0.html


Last edited by Arnox on Thu Apr 11, 2013 3:33 pm; edited 1 time in total
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeWed Apr 03, 2013 7:12 pm

Guns of Icarus Online Sand_w10
Back to top Go down
https://sandwasps.forumactif.com
aphrrodite




Posts : 82
Join date : 2012-03-15

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeTue Apr 09, 2013 7:24 pm

https://www.youtube.com/watch?feature=player_embedded&v=ZSd0Ah4CgDg
Back to top Go down
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeThu Apr 11, 2013 3:33 pm

Buff Hammer clicking
De quoi réjouir les gungineers Smile
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeFri Apr 12, 2013 1:41 am

Entrainement vendredi soir à partir de 22h.

Match privé : tous le monde est attendu.

Programme :

- Formation à l'engineer.
- Formation au gungineer.
- Formation à l'engineer buff.

- Formation au flak.
- Formation au snipe gatling.
- Formation au heavy flak.
- Formation au mercury gun.

- Formation au pilotage.
- Formation au hull tanking.
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeTue Apr 16, 2013 5:33 pm

Quote :

Clarification on how fire operates:

There is only 1 kind of fire:

When there is 1 charge on a component, there is 8 fire DPS applied to that component (base fire DPS)
Each additional charge applies another 2 fire DPS per charge
A component can have a maximum of 20 charge
Guns will be disabled if it reaches 8 or more charges and must be extinguished until below 8 charges to be used again
As a gun takes any kind of damage, it's turn speed is decreased


Explosive damage causes a chance of fire ignition on a component depending on the amount of damage it does. The more dmg a single hit of explosive projectile does, the more chance the component will ignite with a charge of fire.

I'll double check with what we can do with fire but we've had ideas for them spreading at some point. The question is a display issue and what we think makes sense enough without being silly. Like green fire? I don't know if we would like it as far as art direction goes. Again, I'll double check.

I'll take a look at Chemical Spray.
« Last Edit: April 15, 2013, 05:28:36 pm by awkm »


Source
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeWed Apr 17, 2013 11:28 pm

UPDATE 9


Last edited by Arnox on Wed Apr 24, 2013 10:56 pm; edited 1 time in total
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeWed Apr 24, 2013 10:55 pm

UPDATE 11
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeTue Apr 30, 2013 5:09 pm

1.2 Release patch notes.
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeTue Apr 30, 2013 7:09 pm

"
Everything about ships in v1.2

Just so everyone knows, acceleration and mass was broken ever since the game's release. There was a bug that was found during another check between calculated speeds and actual in-game speeds. Previously, all ships had the same mass and accelerated at the same rate. This is not the case now. Each ship accelerates very differently on each axis (forward/backward, turning, and ascent/descent), has varying masses (Squid being lightest, Galleon being heaviest), and varying top forward/backward and turn speeds. Top ascent/descent speeds are all the same at approx 12m/s.

Due to the existence of mass, pilot skills will affect a ship's movement slightly differently. For example, using Hydrogen on a Galleon will still increase its top ascent speed as well as ascent acceleration, it will not affect it in the same magnitude as it does the Squid due to mass differences.

The Squid's handling may be more sticky than in the previous versions but when compared relatively to other ships the Squid still outclasses everyone else in maneuverability.

So far, there are no planned changes unless something egregious arises here. I will continue to keep watch.
« Last Edit: Today at 02:31:34 pm by awkm » "




Everything about guns in v1.2

No major revisions occurred in this round aside from improved particle trails/effects. Some slight adjustments to turn radius and spread on some guns to account for these visual tweaks.

Upcoming is experimentation for Field Gun shots penetrating through objects. Again, this is just testing for now although I'd like to hear everyone's thoughts on it anyway. For each NEW component the bullet hits, it will apply both primary and secondary damage. Again, only NEW components. A component cannot be hit twice with the same bullet.

Mine launcher has been delayed. Hopefully out within the next few weeks.
« Last Edit: Today at 02:34:53 pm by awkm »
Back to top Go down
https://sandwasps.forumactif.com
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeSat May 18, 2013 5:00 pm

Guns of Icarus Online Arnox_11
Back to top Go down
https://sandwasps.forumactif.com
aeron_man




Posts : 3
Join date : 2013-05-18

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeTue May 21, 2013 7:31 am

join the bounty head and show what they must expect from arnox
Back to top Go down
cusell




Posts : 1
Join date : 2013-09-01

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeSun Sep 01, 2013 12:56 pm

Just passing by and saying hi Wink. See you guys SW are rocking hard with the role playing.
Back to top Go down
Nox

Nox


Posts : 801
Join date : 2008-12-30

Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitimeSun Sep 01, 2013 7:11 pm

Thanks Cusell Smile. My numerous matters with Gun should be fixed soon. See you soon !
Back to top Go down
https://sandwasps.forumactif.com
Sponsored content





Guns of Icarus Online Empty
PostSubject: Re: Guns of Icarus Online   Guns of Icarus Online I_icon_minitime

Back to top Go down
 
Guns of Icarus Online
Back to top 
Page 1 of 1
 Similar topics
-
» Icarus - Patchnotes
» The Icarus Sky Tournament - May 25th
» My EvE Online
» EvE Online Hold'em
» Mortal Online

Permissions in this forum:You cannot reply to topics in this forum
Sand Wasp Squadron :: Misc Archives :: Guns of Icarus :: Guns of Icarus Online Blue_b13-
Jump to: