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Busy IRL and some info I_icon_minitimeSun Sep 09, 2018 7:42 pm by Jeff

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Busy IRL and some info I_icon_minitimeWed Jun 21, 2017 8:10 pm by Nox

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 Busy IRL and some info

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Nox

Nox


Posts : 801
Join date : 2008-12-30

Busy IRL and some info Empty
PostSubject: Busy IRL and some info   Busy IRL and some info I_icon_minitimeFri Apr 09, 2010 11:02 pm

As titled I'm heavily busy IRL for at least 2 weeks. Nothing unusual, ask Ard'uf for important infos or send me a pm.

At the moment on Test Center :

Space

  • The Kessel Duty Mission Gunships should now count towards the kill collections.
  • Balance pass on the duty mission spawn lists. Ships should now be better balanced and spawning with more variety.
  • Convoy ships will no longer be attackable by other players, unless they are grouped with the mission owner.
  • Player Gunships will now take 1/4 of the damage from gunfire in PvP.

  • Space cheaters who try to cheat launch missiles out side of their
    intended non-cheat angle will find their cheating efforts fruitless,
    cheaters.
  • Gunships can now be redeeded.
  • Taking the
    Hidden Dagger tier 5 Duty mission from Dathomir Station will send you
    to Kessel where you'll face off against new tier 6-8 ships. this is a
    temporary situation, the conversation options will be fixed in an
    upcoming build.
Chronicles


  • You can now toggle the acquisition of Chronicles Loot (Relics and
    Fragments) on or off (defaults to ON). If you are in a group,
    Chronicles Loot from combat kills will continue to have a chance to
    drop unless everyone in the group has disabled it.
GCW

  • The Zone Map window title now contains the GCW score for the space zone.
  • GCW token multiplier now affects smugglers slicing the supply terminals for token reward promotions.
  • You will earn 5x more ground GCW Factional Presence if you are on foot, than on a vehicle/mount.
  • AT-ST and AT-XT toy footstep audio changed to not be thundering sounds of a mountain of metal about to step on you.
  • Added a Toy AT-ST and a Toy AT-XT to faction recruiters for purchase with GCW invasion tokens.
  • GCW mini-turrets have been reduced in size
Bounty Hunter


  • Reduced response times for probe and probot tracking. These amounts are
    random, so your results will vary. However, you should see a
    significant decrease in response times.
  • Unlinked defensive expertise from sprint and duelist expertise.
  • Killing another player now grants a flat bonus of 1000 credits to a bounty, unless that player has been recently killed by the same player.
Smuggler

  • Camouflage Ally no longer works on a target, if you are dueling that target.
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Nox

Nox


Posts : 801
Join date : 2008-12-30

Busy IRL and some info Empty
PostSubject: Re: Busy IRL and some info   Busy IRL and some info I_icon_minitimeSat Apr 10, 2010 1:36 pm

No comments, but WOOT Exclamation Exclamation Exclamation

http://forums.station.sony.com/swg/posts/list.m?topic_id=1070985
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Ard'uf




Posts : 91
Join date : 2009-01-09
Age : 111

Busy IRL and some info Empty
PostSubject: Re: Busy IRL and some info   Busy IRL and some info I_icon_minitimeSun Apr 11, 2010 1:15 pm

Arnox wrote:

[*] Convoy ships will no longer be attackable by other players, unless they are grouped with the mission owner.
[*] Player Gunships will now take 1/4 of the damage from gunfire in PvP.
[*]
Space cheaters who try to cheat launch missiles out side of their
intended non-cheat angle will find their cheating efforts fruitless,
cheaters.

Doh for the first, but OMG for the rest, gunship will now be great in pvp Smile finally.

And "OWNED" for the cheaters Very Happy
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Jerrymy




Posts : 16
Join date : 2009-11-28
Age : 36
Location : Sweden

Busy IRL and some info Empty
PostSubject: Re: Busy IRL and some info   Busy IRL and some info I_icon_minitimeThu Apr 15, 2010 3:49 pm

Good day Arnox. I haven't been very active myself the past couple of months, but I'm online more now. This last GU is great Very Happy
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Busy IRL and some info Empty
PostSubject: Re: Busy IRL and some info   Busy IRL and some info I_icon_minitime

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