From Failheap forum :
Quote Originally Posted by CCP Ytterbium
Hello folks,
This topic is about the ORE frigate coming out this winter. While its concept art can be seen in the Ship Balancing Summer Update blog and some speculation has already started, time has come to talk about it in details.
Designed as an entry mining ship, it will replace the old 4 mining frigates in the Industry Career Path (the Tormentor, Bantam, Navitas and Burst). Compared to them, it has a much improved mining output, capacitor reliance and mobility, while having a decent 5000m3 ore hold. Its purpose is to be a fast hull capable of mining in hostile space (even if the current value of high-sec ores defeats this quite a bit, but that's another problem). It also serves as a gas harvester, a profession that was lacking love until now. With its +2 warp core strength bonus, it should stand a fair chance of doing its job in low-security space without being instantly tackled and killed.
It also comes with a brand new skill, mining frigate, rank 2. Further down the drain we will change mining barge skill requirements to need mining frigate at 4, but not for winter - we'll most likely do that at the same time as the Destroyer and Battlecruiser skill changes to minimize training issues and complications. Again, since its the entry ship for mining, expect the market price to be low.
Mining frigate skill bonuses:
+5% to mining yield per level
+5% to gas harvesting yield per level
Role bonuses:
+100% to mining yield
+100% to gas harvesting yield
+ 2 warp core stabilizer bonus
Slot layout: 3 H, 3 M, 1 L, 2 turrets
Fittings: 45 PWG, 240 CPU
Defense (shields / armor / hull) : 225 / 175 / 200
Capacitor (amount / recharge rate / average cap per second): 250 / 125s / 2
Mobility (max velocity / agility / mass / align time): 335 / 3.6 / 1200000 / 4.04s
Drones (bandwidth / bay): 10 / 10
Targeting (max targeting range / Scan Resolution / Max Locked targets): 15km / 750 / 5
Sensor strength: 4 Magnetometric
Signature radius: 40
Cargo capacity: 50
Ore hold: 5000